Unity Game Development Workshop
Type: Hands-on, Interactive
Duration: 2 Days (Optional: 1 Week for In-depth Version)
Target Audience: Beginners to Intermediate Unity Users (Game Developers, VFX Artists, AR/VR Creators)
Prerequisites: Basic programming knowledge (C# preferred), Unity installed on laptop
Day 1: Introduction to Unity & Game Development Basics
Session 1: Understanding Unity & Game Engines (1 hour)
- Overview of Unity & its capabilities
- Unity interface and key components
- Importing assets and setting up a new project
Session 2: C# Basics for Unity (1.5 hours)
- Variables, functions, and OOP basics
- Write a script to move a game object
- Handle user inputs (keyboard & mouse)
Session 3: Create a Simple 2D/3D Game (3 hours)
- Set up game scene with characters & objects
- Physics, collisions, animations & particles
- UI system and scoring logic
Day 2: Advanced Features & Game Polishing
Session 4: AR/VR & Advanced Gameplay (2 hours)
- Intro to AR/VR development in Unity
- Unity XR setup for VR
- Physics-based interactivity
Session 5: Audio & Visual Effects (1.5 hours)
- Sound effects and background music
- Shaders, materials, post-processing
Session 6: Optimization & Publishing (2.5 hours)
- LOD, Occlusion Culling, Light Baking
- Export to PC, Web, Mobile platforms
- Monetization & analytics integration
Additional Add-ons (For 1-Week Version)
- Multiplayer game development with Photon
- AI-driven NPCs
- Cinematics & cutscene design
Final Project & Certification
At the end of the workshop, participants will create and present a mini-game as their final project. A certificate of completion will be awarded to all attendees.