Unity Game Development Workshop

Type: Hands-on, Interactive

Duration: 2 Days (Optional: 1 Week for In-depth Version)

Target Audience: Beginners to Intermediate Unity Users (Game Developers, VFX Artists, AR/VR Creators)

Prerequisites: Basic programming knowledge (C# preferred), Unity installed on laptop

Day 1: Introduction to Unity & Game Development Basics

Session 1: Understanding Unity & Game Engines (1 hour)

  • Overview of Unity & its capabilities
  • Unity interface and key components
  • Importing assets and setting up a new project

Session 2: C# Basics for Unity (1.5 hours)

  • Variables, functions, and OOP basics
  • Write a script to move a game object
  • Handle user inputs (keyboard & mouse)

Session 3: Create a Simple 2D/3D Game (3 hours)

  • Set up game scene with characters & objects
  • Physics, collisions, animations & particles
  • UI system and scoring logic

Day 2: Advanced Features & Game Polishing

Session 4: AR/VR & Advanced Gameplay (2 hours)

  • Intro to AR/VR development in Unity
  • Unity XR setup for VR
  • Physics-based interactivity

Session 5: Audio & Visual Effects (1.5 hours)

  • Sound effects and background music
  • Shaders, materials, post-processing

Session 6: Optimization & Publishing (2.5 hours)

  • LOD, Occlusion Culling, Light Baking
  • Export to PC, Web, Mobile platforms
  • Monetization & analytics integration

Additional Add-ons (For 1-Week Version)

  • Multiplayer game development with Photon
  • AI-driven NPCs
  • Cinematics & cutscene design

Final Project & Certification

At the end of the workshop, participants will create and present a mini-game as their final project. A certificate of completion will be awarded to all attendees.